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ProjectsPro › MTA:SA 1.0.4 General Script issues › [GameMode] - King of the Hill
Feature request details Status Type
Project Name: MTA:SA 1.0.4 General Script issues MTA:SA 1.0.4 General Script issues
Summary: [GameMode] - King of the Hill [GameMode] - King of the Hill Closed Scripting
Submitted By Submitted By:
Task This feature request was promoted to a task
Date submitted: Monday, July 13, 2009 (07:05:14) Date submitted: Monday, July 13, 2009 (07:05:14)
Start Date: N/A Start Date: N/A
Finish Date: N/A Finish Date: N/A
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Feature request description Feature request description:
This is a gamemode made popular by Halo 2.

There is 2 variants of this gamemode, Free for all, and Team.

Team King of the Hill:
2 Teams, (Red vs Blue)

A team must control the hill point for a total of 5 minutes to win.
If one player on a team is in the control point, then that team controls the point. and time starts counting to their 5 minutes.

If 2 people from the same team control the point, then the time counts twice as fast. and so on.
More people on the team in the control point, the faster it counts up.

If an enemy enters the control point, while it is being controlled by the other team, it goes into "Hill Contested" and all timers pause counting.

Players timers only count when hill is controled.

Free For all is much the same, when one player is in the point, his timer counts up, if another player enters, "Hill contested" and timers pause.

First Player / Team to reach the 5 minutes wins.
(Or whoever has the most time when the map time limit runs out wins)

Also, some maps would have multiple hill points. But only one will show at once, every minuted "Hill Moved" and it will go to one of the other locations (if the map has multiple hill locations)


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