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ForumsPro › [PSGN] Pothole Studios Gaming Network › [PSGN] PC Subdivision › Multi Theft Auto › Clan Racewars - Track 1 thru 3 Redesign!

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Clan Racewars - Track 1 thru 3 Redesign!
[PS] Multi Theft Auto servers.
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The following users give thanks for this topic Anonymous - Tue Aug 02, 2011 08:05 PM
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Post Post subject: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Fri Sep 17, 2010 02:50 AM Reply with quote

you all probably know that after the last Clan Racewars, many issues with the tracks became apparent, such as all corners being blind corners, Sand traps being used to gain faster lines, and so on.

I have come up with a few ideas to combat this. such as the speed limiting system currently in the maps that's only in the pit lane, being transferred to all the sand traps.
Low ripple strips on the inside of the corners instead of high fences, for better sight lines when cornering. a LOT less high fences. and so on.

and the other main thing, combining all 3 tracks into the same track.

Attached is the First sketch of how the 3 tracks will go together. Some of the corners will be changed a little from the original, some added chicanes for use with slower cars, and various other things that will happen when I begin the build of these epic maps.



track1thru3remix.jpg
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track1thru3remix.jpg



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Post Post subject: Re: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Fri Sep 17, 2010 05:04 AM Reply with quote

Started doing a little bit of building



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Post Post subject: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Fri Sep 17, 2010 11:58 AM Reply with quote

Cool, try using different elements as the current tracks.


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Post Post subject: Re: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Fri Sep 17, 2010 12:10 PM Reply with quote

New Startline and Lights are in.
Instead of having 2 seperate startlines for each direction, this now has a Single startline with lights on both sides, and thus the cars will be lined up per side depending on direction of the race.

also, it will be 4 cars across, instead of 2.



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Post Post subject: Re: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Fri Sep 17, 2010 12:28 PM Reply with quote

First corner of Track One.... actually, speaking of names, its time for a new name, seeing as all 3 tracks will be one...

im thinking "Pothole Circuit " - Route 1, Route 2, Route 3. (and reverse ones also)

any better ideas on names?

also, here's a screenshot showing the Ripple Strips on the First corner of Route one.

if you jump them to cut the corner you will more than likely end up on your roof due to the steep incline of the other side of it. So they are easy to see over, work as ripple strips, AND you cant cut over them.



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Post Post subject: Re: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Fri Sep 17, 2010 02:17 PM Reply with quote

ok, here's a screenshot, showing the New Design for Track One's First Corner Chicane, with Track Three's New Bridge over it.

I have had to change the tracks quite a lot to fit them together, Track Two will also use the same bridge seen in that shot.

They will be a lot different to the originals, but they will still be based on the original variations.
they will look a lot better than the originals. and they wont have bugger all Blind corners.



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Post Post subject: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Sat Sep 18, 2010 07:35 AM Reply with quote

A lap around the new Track One
www.youtube.com/watch?v=NLjXpETYmck


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Post Post subject: Re: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Sun Sep 19, 2010 03:10 AM Reply with quote

Testing out a Texture Replacement for the Ripple Strips.

Which one?
PS Yellow/Blue
Classic Red/White



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Post Post subject: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Sun Sep 19, 2010 09:03 AM Reply with quote

I think the Red/White looks better.

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Post Post subject: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Sun Sep 19, 2010 10:43 AM Reply with quote

ps yellow blue. red and white is too usual. lets make it our way!


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Post Post subject: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Sun Sep 19, 2010 10:58 PM Reply with quote

Well, construction has grinded to a halt.
the fucking editor cant reload the file.
every time i try, MTA kills editor "Too long execution/Infinite running script"
Turns out that the gay ass retarded editor cant deal with 1,200 objects.
by looking around it actually looks like only about 500 objects are loading before it stops.

Fucking MTA.


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Post Post subject: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Wed Sep 22, 2010 07:58 PM Reply with quote

OMG ! Both look awesome !!


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Post Post subject: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Mon Sep 05, 2011 06:03 AM Reply with quote

FUUUUUUUUUUUUUUUUUUUUUUCCCCK!

Fucking dont know what happened, but the newest ver of this map i have is the one from september last year. i KNOW i fucking had one with trees and everything added. fucked if i know where its gone Sad

i can only hope its on the silver laptop in Shepparton. because i fucking 99% finished it, just needed some finishing touches.


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Post Post subject: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Mon Sep 05, 2011 10:28 AM Reply with quote

I copied over all our resources only from the 104 test server. I know it seems unlikely it'd be anywhere else but if it wasn't saved there, it's not been copied over.


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Post Post subject: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Mon Sep 05, 2011 09:28 PM Reply with quote

nah, thats the september last year version, no decorations.


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Post Post subject: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Sat Sep 10, 2011 07:54 AM Reply with quote

FUCK FUCK CUNT FUCK FUCKING FUCK its not on the laptop. fucking cunt of a thing dosent even have windows on it.

i have to do ALL the decorations to it AGAIN
it was FUCKING FINISHED. im so FUCKING PISSED OFF.


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Post Post subject: Clan Racewars - Track 1 thru 3 Redesign! - Posted: Mon Sep 19, 2011 07:08 AM Reply with quote

well, I'm going to work on it a bit more today. Inside Info: When its done, I will be testing some cars locally, then the PS Championships, Season 3 will commence! using these maps for the first one!


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